Computer Applications » Computer Applications

Computer Applications

Computers

All students receive one quarter of computer instruction at each grade level while at KMS. Activities in each grade level class are designed to build upon the skills learned in previous classes. Computer Applications is taken for 45 consecutive days within one quarter during the 6th grade. In 7th and 8th grade, students take Computer Applications for 22 consecutive days. The other 22 days of the marking quarter are spent in Computer Science.  

Grade 6  Mr. Johnson

(45 Instructional Days - Computer Applications only)

Students will learn and practice skills such as:

  • General Computer navigation
  • Basic Computer vocabulary
  • Acceptable Use Policy
  • Keyboarding - goal of 15-25 wpm
  • Word Processing
  • Formatting basics
  • Spreadsheet basics
  • Simple charts and graphs
  • Presentations
  • E-portfolio Website
 

Grade 7  Mr. Johnson/Ms. Rafferty

(22 days Computer Applications/22 days Computer Science)

Computer Applications:

  • Computer navigation
  • Computer vocabulary
  • Acceptable Use Policy
  • Keyboarding - goal of 25-35 wpm
  • Word Processing
  • Advanced Formatting Skills
  • Spreadsheets/Formulas
  • Charts and graphs
  • Presentations
  • Graphic Design Basics

 

Computer Science:

  • Introduction to Problem Solving
  • The Problem Solving Process
  • Exploring Problem Solving
  • What is a Computer?
    • Inputs/Outputs
    • Processing
    • Apps & Storage
  • Introduction to Robotics
 

Grade 8 Mr. Johnson/Ms Rafferty

(22 days Computer Applications/22 days Computer Science)

 

Computer Applications:

 

  • Computer navigation
  • Computer vocabulary
  • Keyboarding - goal of 35+ wpm
  • Word Processing
  • Advanced Formatting Skills
  • Spreadsheets/Formulas
  • Electronic Surveys
  • Charts and graphs
  • Graphic Design

 

Computer Science:

In Computer Science students are introduced to Web Development where they create and share content on their own web pages. They begin by thinking about the role of the web, and how it can be used as a medium for creative expression. As students develop their pages and begin to see themselves as programmers, they are encouraged to think critically about the impact of sharing information online and how to be more critical content consumers. They are also introduced to problem solving as it relates to programming as they learn valuable skills such as debugging, commenting, and structure of language. At the end of the unit, students compile their work to create a personal website they can publish and share.